AI Insights · Timothy · October 2021
Top 5 2D Anime Games Performance in the UK: Q3 2021
Discover how the top 2D anime games performed in the UK during Q3 2021, with insights into weekly downloads, revenue, and active users.
In the third quarter of 2021, the United Kingdom saw notable performances from the top 2D anime games on a unified platform. Here are the key trends for the top 5 games based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a significant spike in revenue at the beginning of July, peaking at approximately $328K. Revenue then saw fluctuations, ending the quarter at around $91.9K. Weekly downloads showed a similar pattern, with a high of 17.3K in mid-July before declining to 988 by the end of September. Active users remained relatively stable, peaking at 61.3K in mid-July and ending the quarter at around 42.8K.
AFK Arena by Lilith Games maintained a steady revenue stream, averaging around $66K to $75K per week, with a peak of $76K at the end of August. Downloads saw a notable increase towards the end of August, reaching a high of 11K. Active users remained consistent, with a slight dip from 38.9K in early August to 31.1K at the end of September.
Yu-Gi-Oh! Duel Links from KONAMI showed varied revenue trends, starting at $70.4K at the end of June, dipping mid-quarter, and then rising to $73.7K by the end of September. Downloads remained relatively stable, fluctuating between 1.8K and 2.5K weekly. Active users saw minor fluctuations, maintaining an average of around 28K to 31K.
Hero Wars: Alliance RPG by Nexters Global LTD had a notable spike in revenue in early July, reaching $80.3K. Revenue then varied, ending at approximately $34.8K. Weekly downloads were relatively low, peaking at 1.4K at the end of August. Active users showed a downward trend, decreasing from 17.1K at the end of June to around 15.4K by the end of September.
Fire Emblem Heroes by Nintendo Co., Ltd. displayed consistent revenue, averaging around $25K to $52K per week, with notable peaks of $51.6K in early August. Downloads remained low but steady, peaking at 368 in late June. Active users were stable, with a slight increase from 20.2K at the end of June to 20.5K in mid-September before slightly dropping to 19.7K at the end of the quarter.
For more detailed insights and data, visit Sensor Tower.